I've become fascinated with design and engineering over the past few months. As a trend design aesthetics have become an important part of a product experience. With the advent of the iPod there has been a shift towards creating something that looks great and provides a superior experience. I think this change has been a long time coming and is a better, more comprehensive way to create a product experience.
I recently started using Fantastic Contraption, a website that allows you to create devices to solve problems. It's a game for engineers, but it was also a fascinating lesson in the psychology of design. The objective is to move an object into a goal area. The premise is to construct a device using gears and materials to overcome gravity and obstacles. Any physics fanatic or mechanical engineer would enjoy the challenge.
The best part about the game is that you can share contraptions that you've built with your friends and fellow builders. What is most interesting is how people come up with such a diverse array of solutions to the same problem using the same materials. It amazed me to see how people think so differently in achieving a common goals. Give it a try and after you solve a puzzle be sure to see how others designed their contraptions.
Check it out for yourself: http://fantasticcontraption.com/
Tuesday, August 26, 2008
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